Need for Speed: ProStreet – crap, crap, crap
I’ve been a fan of the Need for Speed series since the first game came out and it’s always been my favourite racing game – until now. I’ve just been playing the new Need for Speed: ProStreet and it’s pretty much the worst racing game in world, ever! The original ones were great, pure racing games with good (for the time) graphics and great gameplay. The more recent ones (since they started being jointly developed for the consoles) have been even better with more options, gameplay and things to work for and the graphics are even better. This latest one though is absolutely shit!
Before I really start having a go, here’s a few brief points for anyone at EA who might come across this:
- Not everyone likes hip-hop and R&B – enough of the DJ, rapper shit!
- The new ones should have better graphics than the last one if nothing else
As for the game, the concept is similar to the other recent NFS outings where you start out at a low level and build up your collection of cars by winning races. This is a tried and tested formula that although being un-original, works very well. The only problem is that this time they seem to have taken a step back in the development of the idea. This also goes for the actual racing.
This is supposed to be a racing game. It’s not supposed to have nice green arrows on the track showing the racing line that turn red if you’re going too fast. Why, why, why? There might be a way to turn these off but I’ll never know because I got so pissed off with this game after playing it for 30 minutes that I uninstalled it and stuck it on Amazon.
I think it might be time for you people over there to put away the Mims album, bin the Fast and the Furious series and head over here to Europe where we have corners and then have another crack at making a decent racing game!
I’m going to find my Carbon disc and have another go until they sort their acts out.